Watch, don't guess
Each hour you can be in one place only. The blacksmith, the stable boy, the watchman and the bell-ringer keep their routines. The bug is in there somewhere.
Find the bug. File the report. Survive the dawn.
Open full screen ↗Chapter 2 is coming
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About the game
You wake in a medieval village with a notebook and a job you somehow already know: test this world. Every day ends in disaster. Every night, the world's unseen Maker patches exactly what you report, and every patch can break something new.
Each hour you can be in one place only. The blacksmith, the stable boy, the watchman and the bell-ringer keep their routines. The bug is in there somewhere.
Tap what you see to keep it as evidence, then fill the report: who did what, when, and which decree it breaks. No typing, no guessing from a list.
The Maker fixes what you wrote, literally. Check that it worked, and find what it broke, until the village sees a dawn.